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Here’s some changes and additions I thought of  that might improve gameplay/quality of life.

  1. Change the threshold when the ATV starts to smoke, unsure how possible this is but it’s rather annoying when it starts smoking barely around 80 health. Perhaps make it so at 50 health small amount smoke starts coming off which gradually gets thicker and darker as the health decreases, maybe by 10 health it’s completely thick black smoke.
  2. Change the Digital Map dot of player into an arrow instead for better and easier navigation. As well as make an upgrade, could be really expensive, where Digital Map becomes connected to radar by displaying entity dots and depending on Modules changes to colored dots.
  3. Another upgrade, again could make it very expensive, is the ability to have either a Map holder on ATV or a Map built into ATV for ease of navigation and finding Entities faster. It’s a pain trying find something that’s constantly moving and missing out and finding it, especially if it’s a rare spawn to begin with.
  4. Maybe to balance out the upgrade to Digital map with Radar pings, is have an Event where new pings appear near player. Some of the pings appear and disappear then reappear gradually growing closer, other pings could be multiply unknowns surrounding the player. Sometimes they are real things, other times there’s nothing there, and maybe a rare event is something at insane speeds rushing towards player from furthest point from them that maybe kills the player or send them to unknown place/dimension.
  5. Unsure if it’s a bug or not, but unable to select a single color for Gamer Kerfur to be. Or if that was ever an intention with that Kerfur, which would be nice to choose your own color of Kerfur to have. Maybe even change the face display color to be different from main body color.
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I personally feel like a major part of the radar is how you only know exactly where an entity is when you are inside the base, and have to go off just an approximation when you are outside it.
You can target the location of a radar dot, but it doesn't live update, and I do know that annoying feeling when the entity dot you just went after is nowhere to be seen when you arrive.

My idea would be having the handheld radar (sandbox item) actually function like the radar and not a metal detector, so you can see entities X meters around you on the fly, but no further than that. Would help in seeing if the entity is actually still there.

Yeah that's very true and agreeable, even if it means missing something you have yet to see.

Have heard about the Sandbox item, the Handheld Radar with a maximum range sounds like a great idea make it pricey to help balance it out bit if need be.