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(+1)

I really like the manual however I wouldn’t prioritise over the metroidvania elements. I also think collecting them shouldn’t be the win condition, I think it was fine in this case but I’d love some other way to feel a sense of completion.

TLDR: I like the manual and think you should keep it but not focus on it.

Any suggestions for a sense of completion? Should I make collecting the shapes the means of completion or should I introduce something else?

(1 edit) (+1)

I’d consider some sort of final challenge that you need to have collected every shape to complete. Honestly climbing back up tutorial tower felt like a really cool final challenge so I’d consider sticking with that.