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The individual level loading is incredible! Very impressive you had optimization in mind, even in this limited time of development. The vacuuming mechanic is pretty fun, although I couldn't quite  get the grasp of what exactly am I supposed to do with it at first.

Good submission, keep it up :)

The learning curve is a little steep, mostly by design... but it is definitely beatable once you figure out how to prioritize the failing systems in between collecting and refining the constantly replicating tetras.  There is a tutorial in the main menu and many visual hints, but I would guess that for most people, they won't survive the first 1-2 attempts.