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(2 edits) (+1)

Cool puzzle game! I really like the twist; that digging holes prevents you from moving back to that tile. Made for some interesting puzzles, but I think you could have taken it a lot further. I found it really difficult to determine the orientation of enemies and which way they were about to look. I know that there were subtle indications for both of these, but I'd recommend making them more obvious. If you insist on sticking with the 8x8 art (which is very nice) then you could show a vision cone, or highlight the tiles in their view? Overall very fun, would be interesting to see what you could do with a few more levels!

Thanks for the feedback! I would also like to make some more levels - I was planning to have more but I ran out of time during the jam. Vision cones are a very good idea, and maybe I could have a vision cone for their current vision and then a flashing one for where they're going to be looking next. Thanks again, that was very helpful :)