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It was too long so here is the rest of the player.log...

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

VIDE_Data.nodeData is null! Cannot proceed.

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

VIDE_Data.nodeData is null! Cannot proceed.

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 6 worker threads for Enlighten.

  Thread -> id: 4564 -> priority: 1 

  Thread -> id: 8754 -> priority: 1 

  Thread -> id: 3370 -> priority: 1 

  Thread -> id: 49f8 -> priority: 1 

  Thread -> id: 6520 -> priority: 1 

  Thread -> id: 4288 -> priority: 1 

(+1)

Thank You!

That log will help me find the issue. The problem is the error: “Invalid cast for 'noImage'. Expected string but got System.Single.“

I will hopefully release a version with this fixed in the coming days. 

I have uploaded the new version in  Snapshot! V0671.zip which includes a fix that explicitly addresses the bug that I saw in your log. Hopefully this allows you to play through all story dialogs.

Thank you very much...I will try it and give you my feedback.

It works! Thank you very much!