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Really neat concept. I like the one button play style. It seems like more a resource management and decision making game. I liked the sounds and the tutorial wasn't too much either. I managed to beat it on my first run through, but this could easily be turned into a mobile game that has a scoring system to encourage replayability with different difficulties. Thanks for the submission.

Thanks again for commenting. This is definitely a strategy, risk and resource management game. I do hope to expand on the idea so stay tuned.