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(1 edit) (+1)

The concept is interesting. I like survival games. The way it’s done though… I think it’s too reliant on sounds and it’s a little difficult to absorb everything so fastly in the tutorial.

I had to restart the tutorial because I couldn’t understand some instructions. Then I got to the first house, and still needed to re-listen to some instructions. I decided to just let it go and keep going. Later on I found a new instruction and wasn’t able to understand it. I feel to me it’s also too reliant on memorizing a lot of different sounds without getting an extra tip in words. Which is cool, but I think too steep for me to learn. I think it is in need of some polish for usability an learnability. Some captions might help for sighted players.

I think it’s very creative as a concept to have a survival one-button game. It should be developed upon more. It seems to have a lot of diverse things to interact with. I would love to try again if the tutorial could possibly be more fine-tuned. Maybe the option to hear word cues for the stuff we’re interacting with.

Then again I’m sighted, perhaps it was too much for me but I see it seemed simple for others.

Anyway, good job and keep it up.

(+1)

The tutorial is not quite in its final form yet. That's my voice recorded over my laptop's microphone. A proper VA version is coming soon. That should make it more understandable. And yeah, one-button non-verbal zombie survival can feel a bit like assembling an IKEA parachute in a falling airplane but that's part of the fun. On of the things the one-button does is restart the game ;)