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My best lap time was 25.27 seconds. The realistic driving sounds certainly added to the immersion and I think it's a very strong game concept. I never imagined that a racing game could be possible for visually impaired people, congrats for making it possible. My only critique is the character's voice. It felt a bit high-pitched and robotic, lacking the energy and excitement that would complement the experience

Everybody is playing the same track every day. A new track is generated every day. I haven't played today's track but 25 seconds is generally a very good time.

The voice is (should be) whatever you have your computer's TTS set to. That said, the WebGL build doesn't follow that and does a voice that in my computer is also weirdly high pitched. Try the downloaded version and you should hear your TTS voice of choice.

Thanks for playing and commenting. I'm glad you liked it. Although this is the work of only two days, I've been thinking about this and wanting to make it for the longest time. I'm really pleased with how it came out and I do plan to continue to develop it.

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I just downloaded your game in the itch app but now I don't hear any lap times (other sounds are perfectly fine) but then after I came out it said there was an error so not entirely sure what's going on. I'm sure for others the character voice will be fine, it's probably just a me problem

Thanks for reporting. The game uses the Unity Accessibility Plugin to communicate with your computer's TTS. That plugin hasn't been serviced in a few years so I'm afraid it will eventually stop being a viable option :(
If I may, what OS and TTS are you using?

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I'm on a windows 10 but my laptop is really old. I just found my TTS, it's Microsoft George