Hey I just wanted to let you know, that you are not alone. We also failed to find our target audience. But just the same you can still find a lot to take away for the one on one time with fellow developers. Some of them will have some great feedback and insight. I am going to go try your game now. See my similar post here: https://itch.io/jam/brackeys-13/topic/4610001/how-do-we-attract-more-niche-revie...
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Impressive game man. I love that the runs can be edited. I definitely think you are on to something here. The ability to edit and create your own levels is a powerful concept. Thank you for sharing! Very inspiring. Also one more note, I do not consider this game a failure by any means. But I get it we all get to set the goals of our own projects.
Thanks for your reply!
Your post is really interesting! I think the key difference is that you intentionally designed your game in a way that challenges players who are looking for a more casual experience.
I, on the other hand, thought this jam would be the perfect place for my game. I mean, the jam is all about sharing game design, and my game is all about sharing level design.
Don’t get me wrong—the feedback I’ve received has been really flattering! But I genuinely expected players to be more engaged in creating stuff.
I’ll definitely give your game a try!