I really appreciated how the game communicates what you need to do through a mix of text and environmental cues, which makes the chaos feel manageable despite the rapid pace. However, the game could benefit from a bit more clarity in its instructions. There are also occasional bugs: like freezing during level transitions. Overall, though, it's an ambitious and immersive experience! Great job to the team!
Viewing post in Trouble With Tetras: FeralBytes Brackey's 2025.1 jam comments
Thank you for playing our game and thank you for the feedback. We will try to improve the clarity of the instructions in the future. I am sorry you encountered some bugs.
Though some is unavoidable, given the decisions that we made. I opted for a Single threaded build of the engine, and as such some pausing of the main thread is required in order to load and unload assets. In the future we may take a different approach and load everything upfront to reduce this during game play.