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(+1)

Great sound design, chic sounds. But the sound of the monster in the depths of the city is not suitable for the underwater world. Can you use any of the terrible underwater sounds? A very interesting plot. I correctly understood that the underwater base on which the main character falls in

New York Bay? I look forward to the full version.

(+1)

Thank you! For the underwater monster I wanted to stress the fact that it's more like an animal than a monster, because maybe it's not totally evil, so I ended up using a very up close recording of breathing. That said, I will try to experiment with new sounds (or even music) for the monster as the game goes on. 

Also yes, the game is set in New York: this is an homage to the 1998's Godzilla movie, which also had a monster and it was set in New York with never ending rain.