You're very kind, I’m even a bit embarrassed to be compared to Tom Clancy, who is truly a master. If you look at me with a lot of goodwill, I see myself more as someone curious, haha. Knowing that your father might have liked it brought me genuine joy, thank you so much for that. ✮⋆˙
Just like everyone had issues with scope, I had mine as well. This game has two routes: one that is military and the other that is essentially civil/police. This game covers the entire military route, and the one that is about to release in about two months/one and a half months is more connected to the civil side, with all the mechanics I couldn’t implement here, both due to time and disposition, as well as worldbuilding.
I’m glad that your father, and by extension, you, didn’t join the military in the world we’re living in right now. The military brings many opportunities for integration into a receptive community, valuable lessons in cooperation, and educational and economic benefits, but a truly healthy society has few soldiers, so that everyone can develop a strong moral compass with broad discernment. If your father were in the military, he would surely not want you there, not because they are bad people, but because, as I address in this story, the order through security — whether from the military or the police — is only the end of other things, no matter what that other thing may be.
Usually, when these problems are common, society embraces the forces because they’re solving something within the common sense, an unquestionable evil. When these problems can’t be understood by a common denominator, society doesn’t know what to do with the police or the military because there’s no common sense. Therefore, the evil is questionable, but it will still be treated as unquestionable, regardless of what this other thing reveals as the reason or cause of that evil. That’s why society needs to be quite healthy and educated to keep everything on track, and there should be few soldiers, so that the hierarchy is lighter than social wellbeing. If you remove all the military fluff, Overlords is about a state where there are many soldiers, and the hierarchy is heavier than social wellbeing.
I deeply appreciate you testing a genre you don’t like out of camaraderie for a fellow game jam participant and for sharing your feedback. I wish you a prosperous and very happy weekend! ͙͘͡★