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It looks really slick and the drifting is fun but I found the "turn-based with realtime ticks" a little jarring as the movement kept stopping and starting. I think it could be interesting to experiment with changing the animation style to be smoother, and may introduce a fully turn based mode. Also I'm not sure if it was just running slow on my machine of if it was running at the intended speed. Might be useful to let the player choose the game speed.

Also it seems to freeze after I die and I need to refresh the page each time.

Thanks for playing!

Performance is probably not intentional; it’s a home grown engine with some inefficiencies in the rendering core that I need to swap out. Friends don’t let friends fillText every cell every frame! Cache those images! Or make sprites like a normal person!

I’ll play some more with the animation. I recall some reason in early prototyping why I didn’t go fully smooth, but that reason may be irrelevant now. :D

Death freeze, hmm. Can’t recreate. But if you have any JS logs it might help me find it.

Respect for rolling your own engine!

I tried again to reproduce it and I can't. I was probably pressing "R" instead of "B" to restart or something. User error on my part!