Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

RUNNER/GRIDLOCKView game page

Drift, dodge, and steal your way through an abstract future city
Submitted by Drew Harry (@drewwww) — 4 hours, 10 minutes before the deadline
Rated by 2 people so far
Add to collection

Play game

RUNNER/GRIDLOCK's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

No

Meta-Progression

No

Roguelike Elements
Procedural city, tile-based, perma-death, simulation

Screenshots

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

It looks really slick and the drifting is fun but I found the "turn-based with realtime ticks" a little jarring as the movement kept stopping and starting. I think it could be interesting to experiment with changing the animation style to be smoother, and may introduce a fully turn based mode. Also I'm not sure if it was just running slow on my machine of if it was running at the intended speed. Might be useful to let the player choose the game speed.

Also it seems to freeze after I die and I need to refresh the page each time.

Developer

Thanks for playing!

Performance is probably not intentional; it’s a home grown engine with some inefficiencies in the rendering core that I need to swap out. Friends don’t let friends fillText every cell every frame! Cache those images! Or make sprites like a normal person!

I’ll play some more with the animation. I recall some reason in early prototyping why I didn’t go fully smooth, but that reason may be irrelevant now. :D

Death freeze, hmm. Can’t recreate. But if you have any JS logs it might help me find it.

Submitted

Respect for rolling your own engine!

I tried again to reproduce it and I can't. I was probably pressing "R" instead of "B" to restart or something. User error on my part!

Movement is cool once you get the hang of it. Feels really great to do a turbo drift right around a building or just out of reach of a blocker or threading the needle through traffic! 

Submitted(+1)

Great idea, but have some bugs, for some reason I can't restart the level after a failure, need to restart the game. But in general looks unusual and interesting to me, and I really like vizualization.

Developer

Thanks! After a failure “b” should get you back to the title screen. But restarting games successfully has always been … a challenge for me.