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In the castle where the guards are having the conversation about being under attack, I died and respawned in the room and listened to their conversation again, but all the enemies that had been alive when I died were still there, ensuring I couldn't progress because they were already on top of me once I spawned.

Thanks for letting us know, the guards should be resetting back to their original places but it should like its bugged so ill take a look. Did this happen just once or every time you died and spawned in that room?

Fixed, it'll be in the next update sometime soon.