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assjackets

9
Posts
1
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37
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A member registered Nov 12, 2016

Recent community posts

(1 edit)

Your game looks cool but fails to launch on my machine, when I try to run the executable nothing seems to happen. There's not even a window that pops up or black screen or anything like that. Trying to run the program increases the CPU consumption of Windows Explorer for a few seconds before returning to normal and I don't see anything else pop up in the task manager.

I'm using Windows 10 with a GTX 1060 6gb GPU, AMD Phenom II X4 B95 CPU, and 8gb DDR3 RAM.

Is it possible that the game requires a newer instruction set my CPU doesn't support or do you think it's something else?

Is it actually possible to win? I played a bunch of games with different factions and no matter what I did or how much I built up my army the enemy was always impossible to defeat.

I am running Firefox on Windows 7, apparently my hardware is to old to support WebGL 2.0 though.

I was finally able to beat my previous score, grabbing every speed boost I could find helped a lot but it seemed like sometimes they just weren't there or were so far away that I never saw them.

Pretty cool game, I found it cause Nookrium played it on his youtube channel.

I look forward to it :)

Hello, I tried your game out and it seems like a neat idea, I did run into some issues though. The most obvious one is the spelling mistakes, but those can be easily remedied. What I found was that I didn't really know what to do or what was going on once I got to a planet, so it would be really helpful if you could make it more clear what you can actually do in the game, especially with regards to the planet viewer, because I had no idea what I was looking at. Once you have some better tutorials, I'll be happy to check it out again though, because I like the basic idea of your game!

I found it frustrating that I couldn't walk through bushed in the forest, yet I could kick over large table and such in the castle. I also noticed that while I personally didn't have too much trouble navigating, someone who maybe isn't so familiar with this type of game could have a lot of trouble figuring out where they're supposed to go, the "transition points" to the next rooms aren't very obvious.

In the castle where the guards are having the conversation about being under attack, I died and respawned in the room and listened to their conversation again, but all the enemies that had been alive when I died were still there, ensuring I couldn't progress because they were already on top of me once I spawned.