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Thank you for the critique! I totally agree on the lack of explanation on where to go in the game, especially with the initial camera view only showing a segment of the level. Next time I will definitely find a way to make that better. I also agree that the game wasn't very polished. I kind of focused on getting the levels done at first and integrating  everything I needed to, and in the end I didn't get to play test that much or fix some bugs, which is something I should work on for next time! You brought up many good points which I will keep in mind for next game!