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A nice little puzzle game, i like the concept and it's alot of fun!
I have only 2 notes:
1. The tutorial seems pretty long with alot of text, i think it can be shortened expecially since you made it very clear whats happening (with expire timers , the ground showing the cycles a plant needs to grow etc)
2. When you loop a worker it would be nice if you could just connect him to his previous path, that you don't have to manually walk him a second time (that would make also great extendability for bigger automation :P )

Thanks!

Would you believe that #2 was how the game functioned until Sunday morning? Looping actually used to be a big part of the game, but I wanted to keep a small map size and looping actually didn't work well, especially for the later puzzles. I removed it Sunday morning and re-worked everything and it ended up much better.