If you took a look at the XKCD comic, you’d notice, that in the final version, no ball will be seen. Only for the visitors, who will cheer you up and lead you (or your opponent?) using emojis.
Do you have ideas on how to manage sound with a GameLoop? I’m not a game dev by profession, so I was a bit struggling here. I think, I should cut the sound a bit shorter and somehow avoid a loop playback …