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(+1)

Thanks for playing and for the feedback!

I really like Godot, I come from Unity and I find that GDScript is way more straightforward than C# so its perfect for a jam (but maybe for a larger scale project unity is better)

I think your idea is good and really simple to implement (just going from is_action_just_pressed to is_action_pressed, thanks godot)

I will be sure to check out your game!