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(+1)

A nice top-down shooter.
I liked the idea of the last flower you have to protect and the limited "inventory" for water makes the gameplay more dynamic. I think it would be an improvement if you could hold down the mouse button to shoot instead of clicking for ever bullet.

( I used Godot as well and uploaded the source code to my game if you want to check that out and maybe learn something from it, but I'm also new to Godot so keep that in mind :D )

(+1)

Thanks for playing and for the feedback!

I really like Godot, I come from Unity and I find that GDScript is way more straightforward than C# so its perfect for a jam (but maybe for a larger scale project unity is better)

I think your idea is good and really simple to implement (just going from is_action_just_pressed to is_action_pressed, thanks godot)

I will be sure to check out your game!