Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

In the first Strive game, a window appears from time to time in which an action was described including one or more NPCs, which would then be solved with a multiple choice selection in several ways. I think it would be great if this were to be implemented again.
It would also be nice if you could somehow increase the number of interactions per day without manipulating the code.

(4 edits)

I would see this automatic sex system to replace these random events.

A disobedient but horny slave might ignore the autonomy settings and have sex without the master's permission. When they have a violent personality, they might even do it with characters who didn't consent. In that case the player should be able to decide how to handle the incident. Punish the disobedient minion? Break them up but do nothing? Let them? Join in?

It would also be nice if you could somehow increase the number of interactions per day without manipulating the code.

Is that somehow related to this topic? If not, you might want to start a separate one.

This is not directly part of the topic, but it has to do with the basic topic. There is also a separate topic for more interactions per day, but I thought that in connection with the random events this is closer to the original topic of your post than just the random events.