The game started with a wow-effect. The world looks really nice - but it also started with some confusion. Took a while until I noticed that I'm under attack.
So here are some ideas how I would go ahead with the game - may you like one or it will inspire you:
- I would place the camera above the player. That would get rid of some clipping effects with the floors. Then I also would make use of the either Virtual- or FreeFormCam from the cinematic package. Both are great for 3rd-person views and you can attach extensions to it like collision-detection (available out-of-the-box in the cinematic-package)
- Don't let arrows shoot through buildings - that is just mean :-)
- Add WASD-controls
- Put the cinematic to the game-start. In between it was really confusing for me and I actually thought I lost the game. May add some text to make it more clear that there is a cinematic.
- Give the player the opportunity to flee from a fight
What you have so far is really good and you should keep on working. I also like the idea of implementing the theme. I thought a lot about how I want to cover the theme and none of my ideas were even close to yours.
Well done. The game is on a really good track :-)