Thank you. This is the first time I've ever created an intro (or cinematic at all). So I'm really happy when people like it (additionally cause there were some hours during dev where I was close to throw the cinematic away cause something were terrible messed up).
As you can see from the other comments - the hard difficulty is intended ;-). The idea and concept of the whole game is to build up pressure. Actually if the player keeps calm it can help a lot. At the beginning I don't move for the first couple of shoots. I just charge about 1.5-2s and start killing bombs. You have really a lot of time until the first bombs reach you. But you have to know where you want to move - when you start moving.
I'm really happy that I hear so many positive response about the visual styles. I tried a lot of new things in this game I haven't done before =). If you like the music then check out the credits of the game. Music and Sound Effects are not done by myself. They are from the assetstore and/or from itch.io :)