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(+1)

It could defenetly an fps problem, I will check that. As for the scaling the game was done for 1920:1080 and it should always have those dimensions, though this is something i still have a lot to learn about unfortunally.
Thank you for your replies, your feedback is important.

(+2)

Thanks for hearing me out :) I wish you the best on this project and the projects to come!

(+1)

hi, I think  we solved it. If you could see if the movement feels different in the new build that would be a huge help, once again thank you for your comments, would never spot this bug without you.

Sure thing, I'd love to try it out again! I'm interested in seeing the harder puzzle anyways haha. Do I just click on the same link as before to play the updated build?

(1 edit) (+1)

there should be new build on the page now (0.1.6)

If all went well you should notice a difference in the movement right away

(+2)

It's working! :D Yes, the movement difference on my end was substantial! I was able to beat the game! Interesting ending having it open-ended like that.

Thanks for notifying me of this update. Much appreciated and good luck on your future games! :)