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llreddragonll

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A member registered Apr 22, 2020 · View creator page →

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Sometimes that gear bugs out a bit but should rewind after some time. I will take a loot at it after the jam's over though.
Thank you for your feedback! :)

The tutorial appears on top. My mistake is that it only can bee seen on full screen and i'm sorry for that. But the tutorial's there.

I did the pareting for the platforms but the one where i used the physics engine had always a bug that i couldn't solve. As for the buttons I failed to use the seven days of the jam and it was my first time making art so I kinda rushed a few bits.
The alien is not mine and you can find the link for the artist's profile on the game's page :)

Thank you for your feedback!

(1 edit)

there should be new build on the page now (0.1.6)

If all went well you should notice a difference in the movement right away

hi, I think  we solved it. If you could see if the movement feels different in the new build that would be a huge help, once again thank you for your comments, would never spot this bug without you.

It could defenetly an fps problem, I will check that. As for the scaling the game was done for 1920:1080 and it should always have those dimensions, though this is something i still have a lot to learn about unfortunally.
Thank you for your replies, your feedback is important.

If I'm thinking this straight you are at the level after going down a stairs right?
If this is correct, if you go to the door, go back to the switch and go now back in time until you reach the door you should be able to make it past the door.

I had a few friend playing this blind and they were able to complete the game, but i will check and see if there's a glicth there somewhere.

This is the level you are talking about right?

If you got stuck on that specific part, remember that you can avoid some traps while going back in time (hope this helps). The puzzle after that one though, is our hardest, but I think you'll get good fun out of that one (if you get stuck on that my clue is: you only use time when walking, so watch your steps).

Glad you had fun and thank you for your comment.

Glad you enjoyed the puzzles!
And yeah we need to work on the water to make it a little more forgiving and/or put a checkpoint on at least one level so it's less frustrating.
Thank you for the comment!

Loved the puzzles, reached the one with the colors and will definitely come back to finish the game. Awsome game guys.

Thank you! We are glad you enjoyed it and that you liked the levels (I think designing them was one of the hardest parts ahaha)

Thank you very much for your comment, we are glad you enjoyed the game!

Thank you! And yeah i agree pixelated font it's a good idea, we are still not sure if we will keep going with this project but if we do pixelated font has to happen.

Thank you for you comment, glad you enjoyed the puzzles!

This game is the proof that sometimes simple is the best, loved the gameplay. The levels are well though out and very fun to play. I think the only thing that's really missing is music, but you did an awsome job.

I couldn't beat Tetris :(

I love the concept, loved the racing game despite the physics being a little bit messy. Maybe 5 minutes for flappy bird is a little bit much, but that could be personal taste.

Awsome game though, i can see that a lot of work went into this one, congrats!

The game is a pretty cool gameplay experience. It's very challenging wich I quite like (I think I reached level 1-3 ). Maybe a little bit less speed on the platforms falling when you are on top of them would be an improvement, but i guess that depends on how hard you want the game to be.

Thank you! We are still not sure if this is a project to continue but if we do we will definitely give news here (in the form of DevLogs or something similar).

The game is awsome. The movement is very fluid wich makes platforming a lot of fun.
The power-ups that you gain through the game are also a lot of fun. Very well done.

Thank you very much! That comment has made my day. This was our first time completing a project so your comment really means a lot :).

Loved the game and the humor.

My only suggestion: a button to skip dialogue would make wonders, especially when you die a few times in the same spot

The game seems to be really cool, but try to clean the tutorial screen, it's too much information on one screen. I picked up the gameplay after my second and third attempt, maybe make some "stages" where you can introduce one mechanic at a time