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Yeah, so it looks like I needed to spend more time adding more explanations about that in the game. But yes, it is intentional, the game basically alternates between 2 timelines, one starting from the last chapter moving backwards, and the other starting from the first chapter moving forward. Eventually the end of the game is actually the middle of the storyline.

I felt the need to experiment with the idea that maybe the middle of the storyline is actually the hardest part in RPGs, since you are not as maxed out towards the end of the game.

But apparently I need to work more on presentation. Thanks for playing and for the valuable feedback!

Oh I see. That's a bold strategy :D 

But a pretty interesting experiment! I could imagine it's quite the challenge to make a game like that :)