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Found the web version hard to play but I remembered playing a web game before where the sensitivity was way too high so instead I tried the windows version. For people saying they found the player too fast to move, I recommend playing one of the downloadable versions for a better experience. Absolutely loved the graphics, but the music didn't quite fit. I think if you used gentler sounding instruments it would've been amazing. The platforms were a little tricky and sometimes I couldn't see where I needed to go next, but I managed to work it out so it wasn't that big of a deal. A jumping and landing sound would've been nice. The theme interpretation was a little lazy and cheesy but hey it was a great game regardless.

Thanks for playing! The web version really does screw the game up! I spent hours trying to fix the problems that only occurs in the web version but to no avail. I see what you mean about the music. It's kind of difficult to create calm sounding music in Bosca Ceoil because of its limitations to dynamics. I can't really change the volume of the instruments throughout the song and I'm kind of stuck with just one "volume". That said, I think that the music itself can still improve which is entirely on me so thanks for the feedback! As for the platforming, I had to cut a few corners in platforming which would have made the experience much better but alas, time was not on my side. Definitely learned from the numerous feedback I got which is great :P  I kinda like putting twists into themes but I guess having the twist only apparent in the end was a blunder in my end. Anyway, thank you for the lengthy comment on my game! I'm glad you took the time to write an entire paragraph down since not everyone would do such a thing :P  Thank you for hosting this jam and playing my game!

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There is a free online software called Beepbox which might be worth looking at for making the music. I would be very interested in seeing an improved version of the game when the rating ends!

I haven't heard Beepbox so I'll take a look later. Thanks for the suggestion!