Thanks for the feedback. We're aware of game feedback sounds which I have added for the next update, however, I've wanted to fix performance before updating.
Regarding item indication, we are going to have the cursor indicate what *can* be picked up. But not which item to get because the player is supposed to find the right items based on history (hence the clues to give player some direction)
We are going to improve the dialogue in some areas to make it *clearer* but do you still not understand the goal of the game? Or did it become clearer as you played? since he do have dialogue that walks you through what is going on, did it not make sense to you? (Just trying to understand what was confusing)