Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This must mean that Unity currently has the advantage of being fully cross-platform.

That seems to be the case. I don't hate Unity, but so far I've not found any major problems with Godot. I prefer it just because it is much smaller in size. ☺️

(+1)

I prefer Godot over Unity as well. It's all User Preference. All Godot needs is to catch up with the seamless cross-platform thing and it will hold just fine with jams like these.

As for me, I'm still sticking to the ol' fashioned Game Framework, even if I have to acknowledge that porting it across platforms is such a headache.

True. Using game frameworks definitely gives much more freedom. But porting is a nightmare, especially if you don't have the actual hardware that you want to port to.