It's a great foundation for a game! Maybe allowing the use of A and D to turn left and right would be a bit more intuitive although you honestly get used to the mouse controls pretty fast. I'd love to see the fully fleshed out version of this.
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Thanks for testing.
I went through about 10-15 different movement controls iterations, because I just was not happy with it and I did not want to add more features before I finish the controls, as I would probably had to redo these new features after changing the movement. I just changed so much all the time that i just was not able to add more mechanics/objects and then suddenly the 72 hours were over and i had to submit. You are right that there should at least be some sort of interaction with A and D. I think I will add a weaker thrust to the side when using A and D.