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(+1)

Neat idea! I especially enjoyed how as the crowd grew the perspective zoomed out. 

A couple pieces of feedback / suggestions (if you like, no worries if not!):

- I would have  liked if you could press space to move forward in the "how to play" screen. It felt a bit slow at the current pacing.

- The game starts off with a lot going on. Despite watching "how to play" I wasn't really sure how to use my abilities at first or why there were blue people. Perhaps starting simpler at the start and adding new challenges/mechanics over time would make it smoother to ramp up.

Thank you! :)

Yeah, the tutorial really drags on, there should've been a way to skip parts. I think the game turned out quite complex without realising how difficult it is for the player to understand the game