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(+1)

A cute little game and great work for a first game ever! The controls, especially jumping, felt a little floaty, and I had some trouble with the imp's attack firing reliably but otherwise a fun little game. Glad the boss wasn't too tough :) 

and the twin-use of "revolution" as a theme was a nice touch

(+1)

Thank yoooou! We really wanted a cutesie feel for this. I will definitely look into the jumping. It was my first time toying with LERP to this extent. I also noticed that about Oomp's fireballs. For some reason the hold mechanic (same with the bow arcing at full capacity), was causing it have frames "out of bounds" and I wasn't sure how to fix that. I might just get rid of the hold mechanic altogether in the future if I can't resolve it. Thanks for the constructive criticism and thank you so much for playing the game! <3