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(+1)

You and I used almost the same art asset pack! You used 0x72's 16x16 Dungeon Tileset, and for my game, I used the updated version (0x72's 16x16 Dungeon Tileset II). Small world. :-)

Anyway, nice little endless runner-style game! Great job, especially for your first game jam. :-)

Which program(s) did you use with the tiles? I just akwardly cut them out with a photoeditor.

(+1)

I did it all in Godot! The level it's built using Tilemap nodes, which can place lots of tiles repeatedly, and the rest is using Sprite nodes, which let you set a region to use, and HFrames for the different animation frames. There's actually only one PNG for all the art in my game. :-) If you want to check it out, you can grab the full code off GitLab