Thanks for playing, glad you enjoyed it! I couldn't figure out why the URP's 2d experimental lights caused that glitch, spent a lot of time trying to solve this without avail unfortunately. Oh well, game jams, amirite? Regarding the controls i wanted them drifty on purpose, I didn't want the player to be able to not move one or the other, to represent that constant flow as per the theme elected. You're right though, some additional tweaking of the parameters would be good! Thanks again for your feedback, appreciate it!