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I work with Firefox and Chrome on a MacBook pro... The same happens with RAMSAVE and RAMLOAD...

Well, I will try to start from scratch with another code and I will do some tests.. I will keep you updated if I find out something new.

Thanks!

Make sure you set up the game_information {} section, especially the UUID:

https://adventuron.io/documentation/#GameInformationSection

Some clues...

It is possible save only in the first 2 locations... You can LOAD  from any other location if the SAVE was made in the first 2 locations. If you SAVE in any other location, the slot appears full, but when you LOAD from that slot, nothing happens... Very strange... My code has got something bad. I will continue with the  investigations...