Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Awesome! I liked the movement and risk/reward system where going faster makes you more likely to damage the world.

(+1)

Yeah, I should have added a balance at the end, where your payment from walking the dogs would be subtracted by all the city damage ;)