Great little game, the fx were very polished and the movement felt good, good job!
Jelle Vermandere
Creator of
Recent community posts
Nice job with the game! I did find it hard to play the game, because the camera did not rotate with the car, if you like that kind if style, I recommend moving the camera up and further away so you can always see where you need to go. or you could also make a minimap to see where you need to go. In this case I would've probably just stuck the camera to the back of the car because of the chaotic track you were going for! The car itself controlled very nice so great job!
I like the moody atmosphere! The characters feel a bit to floaty for my taste, I would also like to have seen some more reaction from the boxes (in physics terms, like slowing you down when you hit them to make them feel heavier) Adding some feedback from the rats in terms of clearer hit boxes or some attack animation would have been nice. Getting hit felt a bit empty, some particles or screenshake can do wonders. But, overal it's a great entry!
nice job, there are some things to keep in mind for your next game: the relation between the sideways speed and the falling/jumping speed feels off, either slow down the player, or increase the gravity and jump speed. Also, the sides of the platforms are very sticky yet there's no where to go from there, you could add some sort of ledge grab or wall jump feature, or just slide down faster.
But, of course, it was a fun little game!