Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

A really nice prototype! I can see dungeon crawling with movement and actions on resource-costing cards working really well in a rogue like.

It might be nice to have enemies do more actions as you're doing them too (turn time bar), where you can see that enemies will act in [2 carrots].

Icons could've been colored to make them easier to see.

Cool concept and would play a full game like this :)

Thank you so much for the feedback! I was imagining the exact same thing! If at the bare-bones it works, I can only imagine what could be done with more complexity