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Yeah, this is another problem I couldn't figure out as I don't know much Godot - I wanted the teleporting to have more signaling to the player, like shaking just before, but I screwed up, didn't know how to do it:/

Thanks for playing and sharing but about the memory, can I ask You - did You use the map? I think You shouldn't really remember anything, the map is there to help in navigation, investigate the surroundings, and has all the answers to puzzles.

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Oh, I think it is a mistype from my end in the comment, let me adjust the comment to reflect what I wanted to say better. Sorry, I edited my comment when I was typing and didn't re-read it. I was typing something about memory (as I was taking notes when I played but forgot to erase it as I assumed something from the game and the game didn't have that aspect).
 For what it is worth, the memory part is that I assumed that I needed to know where EXACTLY to jump off and where to start flying for the teleportation to work and thus the memory part of the game which I wasn't a fan off. But it was a bug I think more than anything as I couldn't find the door when I played a second time.