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It's a really cool idea, but a lot to take in at once. I found it hard to remember how to attack which enemy, and I think reversing the controls works better in a game that is not turn based. But the nice aestetics make this a really cool entry!

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Thank you. Yeah I thought about the reversing the controls if you pay attention and go slow then the reversed controls won't be a big deal, but If you're kind of just doing one move right after another you might accidentally go the wrong way. I tried to add in an audio alert to let you know when the robot was angry and lost control to help you remember to pay more attention,

I had one idea where one of the losing control effects for the robot was going to be automatic movement, but I didn't get time to add that one in.  It probably would of been really annoying haha.