Thank you for the feedback! It's much appreciated.
I agree completely with the having to kill humans for the puzzle feeling odd. We originally were going to have slabs of meat that the player could drag around while in human form. They would act as a target to lunge to but without decreasing the player's humanity. Alas, we ran out of time x.x We also wanted to have mirrors that could deflect the moonlight to a different area.
I also agree that the light is quite misleading. We used ray casting iirc? But it's a little buggy with the walls.