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(+1)

I think a slightly smaller playing area and a slightly sped-up timer could help out. As it is, the game seems a little too easy.

The character, art, tooltips, and music are fantastic and make a very fun atmosphere!

Overall, feels quite complete and impressive for being done from scratch in 48 hours!

Thanks goldquiver!

Alas, trying to balance between fun-chaos and frustrating-loss-of-control is a hard one to judge, especially when a RNG is involved (and there is a fixed deadline in the background)! I'm sure if we had a few extra hours we could of refined it to be a little more challenging, or alternatively put in a 'TRUE PANIC!' mode.

Thanks for the feedback and playing our game! :)