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Thanks! The earliest version of this game used sliders instead of dragging the parts, but I felt this was more intuitive, and I didn't want to have a maximum and minimum value for either. I don't really get what you meant by “just placing your mouse and left/right clicking”.

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I meant more of instead of clicking and dragging the arrow to make it bigger or smaller, I want to be able to place my mouse at the desired spot and click to snap it there. Hope that helps explain it! I just find it's harder for me to be precise with dragging movements. Haha maybe just a personal preference. Cheers!

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This isn't a bad idea, but that would make the clickable areas for the body and the arrow really big. I wanted to make this easy to play even on a phone, so I wanted to avoid misclicks as much as possible and not have to use anything other than the LMB. x)