I was a little confused at first, but once I "got it" I got more into the game. I liked having to strategize my item needs versus where the items would be placed on the map and where the mob of putrid foods was assembling. But you know what would make this game? EPIC BOSS BATTLES haha I can't imagine anything more terrifying than trying to fend off a monstrous mold-spewing Whopper.
I really like this concept of being an invisible support player and if you bumped this game up to the max (I'm talking swarms of rotten foods, multiple player characters, different weapon types) it could become something incredible. Good 48 hour start, though!