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(+1)

The screen within a screen actually made the experience pretty surreal! (The warped screen effect was very effective.) The loud clacking of my keyboard put me in a "quick coder" mindset and added a lot of weight to the experience. I look forward to a game like this with more commands at my disposal. I can't even imagine the directions it could go! My only complaint, and it's a minor one, was that I wish closing the door before the virus getting there was a little more forgiving. A few times I could see the virus wasn't blocking the door, but the command prompt told me I was! I was still able to get through all the levels, so it wasn't impossible.

Thanks for the weird game experience! I really liked it!

Thanks a lot for your feedback! Yes you're right, I think the dectection is using the wrong colliders, I will look into that thanks!

(+1)

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)