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An interesting concept that seems a bit rough around the corners. I wish I could at least control where I put the items to make them more accessible for my character. I like the style of the game though and the AI seems simple yet sufficient. I wonder what this would look like if the player would move through a full level and you have to adapt his items according to what dangers he is currently facing.

Either way, for a jam game this is pretty damn cool!

(+1)

Thank you for playing the game, and also for your feedback. I agree that more control over the item positions would improve the experience of the game, but we couldn't fit that into the timeframe we had for development. Moving through a level is definitely an interesting idea we haven't considered before. :) Thanks again!