I've seen a couple people making a game about constantly shooting & walking, but I think this game shines because of something else: the mechanic where you go faster and faster the more you get hit, that's genius. I found that the levels were really hard though, and the game throws really narrow hallways and dead ends at you really early on, which I couldn't pass, but I like the concept. I'm less of a fan of the aim to walk AND shoot mechanic. It's really hard to aim at a guy if it also means you'll be running into him because you're aiming at him, it just doesn't make a lot of sense. You could have maybe made the game about actually plowing into the bad guys at speed and killing them, and I think I would have enjoyed it a bit more. Anyway, good job on this little entry :)
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Thank you! i actually like the idea of having ot ram into them, we are going to make the game more lenient and give u like 3 hits before u actually die and we are going to add slowdown pickups u can grab to control ur speed, I think I will implement ur recommendation and allow u to plow into them but if you do that there wont be any slowdown drops as a way to balance everything out :P thanks for the feedback