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(+1)

Once you start getting repeated messages, you need some way to skip it. Usually a click on the message will complete it and show the buttons instantly instead of having to wait for the character to appear.

I unplugged him, I think it is the only way, unless there is something else with the fence and wind, so far I didn't find an use for those.

As always, if only I had 3h more to implement proper message skip and more story options. I was thinking about playing dialogues only once for repitative actions, such toastes + bonfire.
There is also bug when dialogue won't start after distracted time out. And I forgot to actually make it possible to win the game by cooking 999 toastes and many many more things (animated actions, sfx, e.t.c.) was abandoned due to time limit.

Thanks a lot for playing my game and giving your honest feedback, I appriciate that!