Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hello Landerack, I just published a new version, where the Wining Screen issue is fixed. There are also some new features that you can check out in the project description. I probably won't have time to work on the game this week, but I plan to add a basic inventory system for potions and more diverse classes in the next few weeks.

real fun, the difficulty feels harder, not in a bad way though. The win triggered on 40 instead of 50.  Not sure if this is intended? and the party randomizes, pretty fun, but I wish I knew more about them as characters, perhaps when they do individual actions or take damage add some flashy effects per thing. with like -30 hp that like fades away from the portrait. or "STEAL!" when the rogue steals from the party. It's also a little hard to understand what exactly certain party members do. But good job, I really like the feeling of the new version :D